**Chapter 1 - About Science**

1: Amassing a Penny's Worth - Formulate a hypothesis, accumulate data, and then develop a conclusion.

**Chapter 2 - Mechanical Equilibrium**

2: Smart Ropes - Explore mechanical equilibrium.

3: 24-Hour Towing Service - Find a technique for moving a car when its wheels are locked.

4: Sail With the Wind - Investigate the relationship between the components of force that propel a sailboat.

5: Weight of a Sign - To resolve a force vector into horizontal and vertical components.

**Chapter 3 - Newton's First Law of Motion: Inertia**

6: Going Nuts - Explore the concept of inertia.

7: Buckle Up! - Investigate how Newton's law of inertia is involved in collisions.

**Chapter 4 - Linear Motion**

8: The Physics 500 - Compute the average speed of at least three different races and to participate in at least one race.

9: The Domino Effect - Maximize the speed of falling dominoes.

10: Reaction Time - Measure your reaction time.

11: Merrily We Roll Along! - Investigate the relationship between distance and time for a ball rolling down an incline.

12: Blind As a Bat - Produce and compare graphs of different motions.

13: Bring Home the Bacon - Investigate the motion of an object as it rolls down an incline.

14: What a Drag! - Effects of Air Resistance

15: Impact Speed - Estimate the speed of a falling object as it strikes the ground.

**Chapter 5 - Projectile Motion**

16: Bull's Eye - Predict the landing point of a projectile

17: Anatomy of a Homer - Understand the principles of projectile motion by analyzing the physics of home runs.

**Chapter 6 - Newton's Second law of Motion: Force and Acceleration**

18: Getting Pushy - Investigate the relationship among mass, force, and acceleration

19: Constant Force and Changing Mass - Investigate the effect of increases in mass on an accelerating system.

20: Constant Mass and Changing Force - Investigate how increasing the applied force affects the acceleration of a system.

**Chapter 7 - Newton's Third Law of Motion: Action and Reaction**

21: Tension - Introduce the concept of tension in a string.

22: Tug-of-War - Investigate the tension in a string, the function of a simple pulley, and a simple "tug-of-war."

**Chapter 8 - Momentum**

23: Egg Toss - Investigate the effect that stopping time has on a stopping force.

24: Conserving Your Momentum - Investigate the momentum changes when two balls collide.

25: Go Cart - Investigate the momentum imparted during elastic and inelastic collisions.

**Chapter 9 - Energy**

26: Making the Grade - Investigate the force and the distance involved in moving an object up an incline.

27: Muscle Up! - Determine the power that can be produced by various muscles of the human body.

28: Cut Short - Illustrate the principle of conservation of energy with a pendulum.

29: Conserving Your Energy - Measure the potential and kinetic energies of a pendulum in order to see whether energy is conserved.

30: Wrap Your Energy in a Bow - Determine the energy transferred into an archer's bow.

31: How Hot Are Your Wheels? - Measure the efficiency of a toy car on an inclined track.

32: Releasing Your Potential - Find quantitative relationships among height, speed, mass, kinetic energy, and potential energy.

33: Slip-Stick - Investigate three types of friction and measure the coefficient of friction for each type.

**Chapter 10 - Circular Motion**

34: Going in Circles - Determine the relative magnitude and direction of acceleration of an object at different positions on a rotating platform.

35: The Flying Pig - Show that the net force for a conical pendulum is *mv*^{2}/r.

36: Torque Feeler - Illustrate the qualitative differences between torque and force.

**Chapter 11 - Rotational Equilibrium**

37: Where's Your CG? - Locate your center of gravity.

38: Weighing an Elephant - Determine the relationship between masses and distances from the fulcrum for a balance seesaw.

39: Solitary Seesaw - Identify the forces, lever arms, and torques for a system in a rotational equilibrium.

40: Keeping in Balance - Use the principle of balanced torques to find the value of an unknown mass.

**Chapter 12 - Rotational Motion**

41: Rotational Derby - Observe how round objects of various shapes and masses roll down an incline and how their rotational inertias affect their rate of rotation.

42: On or Off the Mark? - Explore conservation of energy for a rolling body.

**Chapter 13 - Universal Gravitation**

43: Apparent Weightlessness - Observe the effects of gravity on objects in free fall.

44: Getting Eccentric - Investigate the geometry of an ellipse.

45: Tracking Mars - Employ the technique of Johannes Kepler in plotting the orbit of Mars using data acquired by Tycho Brahe four centuries ago.

**Chapter 14 - Satellite Motion**

46: Trial and Error - Discover Kepler's third law of planetary motion through a procedure of trial and error using a computer.