These labs cover the scientific method, vector theory, mechanical equilibrium and measurement.
Demos on the Basics
Additional product to help expand on the basics of physics
1: Amassing a Penny's Worth - Formulate a hypothesis, accumulate data, and then develop a conclusion.
2: Smart Ropes - Explore mechanical equilibrium.
3: 24-Hour Towing Service - Find a technique for moving a car when its wheels are locked.
4: Sail With the Wind - Investigate the relationship between the components of force that propel a sailboat.
5: Weight of a sign - To resolve a force vector into horizontal and vertical components.
These labs cover topics such as linear motion, inertia, gravity, projectile motion, acceleration and air resistance.
Demos on Motion
Additional products to help expand on force and motion.
6: Going Nuts - Explore the concept of inertia.
7: Buckle Up! - Investigate how Newton's law of inertia is involved in collisions.
8: The Physics 500 - Compute the average speed of at least three different races and to participate in at least one race.
9: The Domino Effect - Maximize the speed of falling dominoes.
10: Reaction Time - Measure your reaction time.
11: Merrily We Roll Along! - Investigate the relationship between distance and time for a ball rolling down an incline.
12: Blind As a Bat - Produce and compare graphs of different motions.
13: Bring Home the Bacon - Investigate the motion of an object as it rolls down an incline.
14: What a Drag! - Effects of Air Resistance
15: Impact Speed - Estimate the speed of a falling object as it strikes the ground.
16: Bull's Eye - Predict the landing point of a projectile
17: Anatomy of a Homer - Understand the principles of projectile motion by analyzing the physics of home runs.
18: Getting Pushy - Investigate the relationship among mass, force, and acceleration
19: Constant Force and Changing Mass - Investigate the effect of increases in mass on an accelerating system.
20: Constant Mass and Changing Force - Investigate how increasing the applied force affects the acceleration of a system.
21: Tension - Introduce the concept of tension in a string.
22: Tug-of-War - Investigate the tension in a string, the function of a simple pulley, and a simple "tug-of-war."
23: Egg Toss - Investigate the effect that stopping time has on a stopping force.
24: Conserving Your Momentum - Investigate the momentum changes when two balls collide.
25: Go Cart - Investigate the momentum imparted during elastic and inelastic collisions.