2. Kinematics in Action
One of my favorite kinematics practicals involves rolling a marble down an aluminum ramp and using two BeeSpi probes to measure the initial velocity, final velocity, and displacement between them. With two probes per group, all the data is collected in a single run that takes just a few seconds.
Once the data is collected, I confiscate the marbles and students calculate the acceleration of the marble on their ramp. To test their result, I assign a random location along the ramp and ask them to predict the marble’s final velocity at that point.
When they’re ready, they call me over. I place a BeeSpi probe at the target location, return the marble, and we run the test. I’ve used this as a practical assessment, grading students based on how closely their predicted velocity matches the measured value.
What’s remarkable is the precision—students are often within 0.03 m/s of the measured result, a level of agreement that is rarely seen in a high school physics lab.
3. Horizontal Projectile Velocity
Another standout lab is the horizontal projectile prediction challenge. Students calculate where a marble will land on the floor after rolling off a table, given the launch height and initial horizontal velocity. To make it memorable, we use carbon paper and a target featuring my face with point ranges printed on it.
Historically, the biggest source of error in this lab was measuring the launch velocity accurately. Once we introduced BeeSpi probes, that problem disappeared.
Now, before I even explain the final challenge, groups use the BeeSpi to measure the marble’s velocity until they achieve three consecutive readings within 0.01 m/s. Once they are able to demonstrate consistency, I confiscate their marbles and reveal the challenge. They must tape the target to the floor to maximize their score without another test launch to guess and check.
For fairness (and drama), the target is covered with carbon paper so the marble leaves a visible mark on impact. The suspense during the final reveal never gets old.
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